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Ronin's Run

Ronin's Run

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Devlog

  • Demo (alpha-0.1.110) Changelog
    January 20, 2023 by Patrick L
    Added D-pad support Fixed some small terrain rendering issues... Continue reading
  • Demo (alpha-0.1.108) Changelog
    January 19, 2023 by Patrick L
    2
    Combat Revamp / Alpha-0.1.108 Change Log Big combat system re-work Player attacks and animations updated Heavy Attack changes There is now a "Hold" heavy attack that does huge damage but has a long wi... Continue reading
  • Demo (alpha-0.1.1) Changelog
    October 27, 2022 by Patrick L
    Alpha-0.1.1 Change Log Added Fatality progression system Player can now unlock bonuses that will unlock by performing fatality attacks Some bonuses are passive and others are short term effects (defen... Continue reading
  • Demo (alpha-0.0.84) Changelog
    September 07, 2022 by Patrick L
    Changes Updated Fatality attack screen effects and updated camera to "look at" player during the attack Add blood decals Add localization support (French language translation added for testing purpose... Continue reading
  • Demo (alpha-0.0.70) Changelog
    August 26, 2022 by Patrick L#demo, #changelog
    Changes Added Stamina stat. It is now required for dodge, dash/dash attack and air kick attacks. This is to avoid spamming dash or air moves. It also requires you to balance it with being able to dodg... Continue reading
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